package org.esgl3d.scene;

import org.esgl3d.Mesh;
import org.esgl3d.rendering.Texture;

public class MeshNode extends SceneNode {
	private Mesh geometry;
	
	public Mesh getGeometry() {
		return geometry;
	}
	
	public void setGeometry(Mesh value) {
		geometry = value;
	}	
}
